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Let's Make a Tower Defense Game - Week 18 - Path Editors

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Now the path nodes can be properly defined in the game editor, instead of having to guess using the built-in Path editor. Also they're connected with a rainbow line.

I record these a bit in advance, but if you want to suggest things go for it! If you want to follow along (or do something similar), this is using GMS 2.3 because the new language features are really nice.

Repository (as of the last time I worked on it, which is a few episodes ahead of this video):
https://github.com/DragoniteSpam-GameMaker-Tutorials/Bombadier
Each week is going to be listed as a "release."
https://github.com/DragoniteSpam-GameMaker-Tutorials/Bombadier/releases/tag/0.18

3D Tower Defense playlist:
https://www.youtube.com/playlist?list=PL_hT--4HOvreDB5Kj0BtGBx2yIAaYDPMC
GameMaker 3D playlist:
https://www.youtube.com/playlist?list=PL_hT--4HOvrcML9uqHe4fwBVTm650Vy3V
GameMaker Studio 2 playlist:
https://www.youtube.com/playlist?list=PL_hT--4HOvrdAGC6YHCqn_VR69GlR_rQw

#GameMaker
#GameMakerTowerDefense
#GameMaker3D
- - - - -
I've now made that Patreon:
https://www.patreon.com/wizardragon
That promised social media link spam.
https://twitter.com/DragoniteSpam
Transition / idle music is by my old friend Kamex:
https://www.youtube.com/user/GreatGabite/about

Rate, comment, subscribe, watch more, enjoy!

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