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Papers, Please | Designing Peace exhibition video

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For audio description, please visit https://www.youtube.com/watch?v=tNyPqRpzr7Y

Building empathy is the goal of the game Papers, Please. Rather than playing as an elite international spy, gamers take on the persona of a low-level border agent for the fictional communist state of Arstotzka. Tasked with deciding who can enter the country or be turned away and/or arrested, players are dropped into a complex scenario of borders, power dynamics, administrative operations, and moral dilemmas. By shifting the perspective around these politicized issues, the game sheds light on immigration questions and builds empathy for those affected, a central aim in conflict resolution and peace education.

Designing Peace explores the unique role design can play in pursuing peace. The exhibition features design projects from around the world that look at ways to create and sustain more durable peaceful interactions—from creative confrontations that challenge existing structures to designs that demand embracing justice and truth in a search for reconciliation.

On view at Cooper Hewitt through Summer 2023.
https://www.cooperhewitt.org/channel/...

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